Monthly Archives: March 2020

Students – we will be starting our on-line course work tomorrow Wednesday, 3/24. Please check your school email and Shoology daily.

Here’s our plan:

  • You will compete the game design process to create a game that you would like to make
  • You will have step-by-step instructions and assignments to guide you through the process.
  • You will present your completed game design in an on-line format
  • Stay tuned for specific instructions.

All of this will be on Schoology – Please look for instructions there as I will not be update this website until we return to school.

You will be adding the following UI to your games.

Requirements:

  • To make a 70% do the following:
    • Make a menu button that is displayed on your screen
    • When the menu button is pressed:
      • A menu panel slides on to the screen from the left side.
      • If the menu is on screen pressing the menu button again makes it slide off screen
    • The menu should include instruction for how to play, listing the controls and what they do.
    • Add the health bar canvas to all objects that have the health script.
  • To make an 80% add the following:
    • Pause the game while the menu is on screen – unpause when menu is off screen
    • Add sounds to your button clicks – I have sounds in the VDG Content folder.
  • To make a 90% or higher add the following:
    • Add options to your menu to adjust the difficulty of the game by adding the following:
      • Allow the player to adjust the starting health(max health) and damage of the player character
        • You can make three buttons – easy, normal, hard.
        • When one of them is pressed adjust the health and damage variables of the player character.

Due Date: Friday 3/6 at the beginning of class (we are grading during class).

This week we will continue our preparation for the Unity Associate Certification Exam. Please see the detailed timeline for deadlines and quizzes. Remember – you can work on this at home if needed.

Monday: Chapter 18 complete – Retest chapters 11 – 15

Tuesday: Chapter 19 complete

Wednesday: Chapter 20 complete

Thursday: Quiz Chapters 16 – 20 (summative), Review for retest

Friday: Early Out – Retest Chapters 16 – 20

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30

This week we will be reviewing UI elements and adding UI to our games in a summative project.

Monday: UI Review: Canvas, text, buttons, animating UI elements

Tuesday: UI Review: Using sliders as health bars, World Space Canvas

Wednesday: Work Day – UI Summative

Thursday: Work Day – UI Summative

Friday: Early out – Grading – UI Summative Due

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30