Daily Archives: January 31, 2020

I am not here today due to taking several students to the Skills USA Competition in Waco. Please follow the directions in this post.

Make sure that your AR Targets Project is complete by the end of class today. We will be grading them at the beginning of class on Monday.

Check the Requirements and Rubric in the previous post.

Make sure you add the new mechanic (shooting, boosting, etc…)

Work hard – See you on Monday!

I am not here today due to taking several students to the Skills USA Competition in Waco. Please follow the directions in this post.

Make sure that your AI Attack Project is fully completed by the end of class today. We will be grading it right away on Monday. Follow the rubric in the previous post.

  • Make sure that your enemies feet do not slide around while attacking (root motion).
  • Make sure you get only one hit per attack (turn on and off collider on axe)
  • Make sure the enemy will only attack when you are in front of him.

If you are completely done, start working on telling the player that he has been hit.

Look at SendMessage or how to get the players script and call a public function in it. Make a debug from the players script telling that it got the hit message.

Work hard – See you on Monday!