Daily Archives: January 27, 2020

This week we will continue to develop our AI Targets Project.

Monday: Model should instantiate when the camera sees the target picture. Touch controls started.

Tuesday: Touch controls implemented (move forward, backward, turn left, turn right, move up, move down).

Wednesday: Work on making model more stable/persistent. Play-test for control and stability.

Thursday: Add in a new mechanic for your vehicle (shooting, boosting, flip/loop, etc…).

Friday: Project due – Grading during class.

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:15, 3:55 – 4:30

This week we will continue to develop the attack state of our enemy AI.

Monday: Flow Charts done, Add attack animation and make it play when the enemy is within your attack range.

Tuesday: Animation done, add in a cool-down to control how often the enemy can attack

Wednesday: Cool-Down done, add in hit detection (colliders or LOS/distance check). Make sure that it is synced up with the animation. Send a message to the console.

Thursday: Play-test everything and adjust your variables to give the attacking a good feel (timing, avoidance, hit detection).

Friday: Project due – Grading during class.

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:15, 3:55 – 4:30