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This week we will finish adding the health system to our game. We will also be splitting out the attack system to its own script. Then we will look at how to use these scripts on several different objects in our game.

Monday: Complete Health System

Tuesday: Split out Attack System to new script.

Wednesday: Split out Attack System to new script. Implement on Player character.

Thursday: Apply Health System and Attack Script to other objects in the game.

Friday: Complete the Health and Attack Systems and play-test. UIL Gain

Don’t forget Professional Dress Wednesday!


Tuesday 8:15 – 8:45, 12:45 – 1:15, 3:55 – 4:30

Students – I am not at school today. Your instructions for the day are:

  • Continue to implement collisions between the player and objects
  • Implement what happens when the collision occurs (start over, lose health, go back, etc…)
  • If you get all that done start planning for a powerup – What will it do? How will it look?
  • Start implementing the power up

Have a great day! See you on Friday.

We will be taking our end of the grading period test on Friday. Make sure you review the following topics to prepare for the test:

  • How to move objects in a 3D game space
  • How 3D Physics and Collisions work (Triggers and regular)
  • The parts of a polygon
  • The basics of 3D modeling with ProBuilder
  • How to prepare textures for terrains and objects
  • How the terrain tools work
  • How to setup a scene for different times of the day (Day, morning, night)

This will be your third summative grade for the grading period.

Ask me any questions you have before Friday

Any missing/redo work must be turned in by Thursday 10/17.

This week you will complete your first summative grade by adding three new features in a new level of the Rollerball game. See this post for requirements and rubric

Monday: Get a copy of your group’s game on your computer and submit your level overview paper listing the three new features you plan on completing.

Tuesday: Implement your new features

Wednesday: Implement your new features

Thursday: Implement your new features

Friday: Implement your new features – Individual Rollerball due at end of the class.

Tutoring this week: Tuesday 12:45 – 1:15, 4:00 – 4:45
Wednesday 8:10 – 8:45

Don’t forget Professional Dress Wednesday.

This week we review the Pre-Test and study for the Scripting Basics Test

Monday: No School

Tuesday: Scripting Basics Pre-Test Review/Study

Wednesday: Scripting Basics Pre-Test Review/Study

Thursday: Scripting Basics Unit Test

Friday: Guest Speaker – Report to 2nd Period

Missed class or need to see it again?  Here are videos going over scripting basics:

Variables Video

Mathematical Operations Video

Conditional Statements Video

Loops and Arrays Video

Functions Video

Other Resources for preparing for the test – Class Notes



Conditional Statements





Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45

Don’t forget Professional Dress Wednesday.

This generation is know as the 32 or 64 bit generation.  It is also known as the 3D generation.

Generation 5 occurred in the mid 90’s with several consoles released.  The most successful being the Sony Play Station.

Consoles were powerful enough the do true 3D effects, such as, shadows, shading, and texturing.

Other highlights are:

  • CD-ROMs replace cartridge
  • move from 2D to 3D graphics
  • the emergence of Sony as the leader in consoles
  • Nintendo held on to the handheld market with the release of Game Boy Color.

Watch this video about the Top 10 Games of the Fifth Generation


Technical writing skills are critical in Video Game Design careers.  Communication is the most important skill for the game designer and being able to write well is a must.  Proper spelling, punctuation, and grammar are necessary.

Today you will watch a short video about being a Video Game Designer and then write about what you saw focusing on skills needed to be a game designer.


In Word write one page (font size 11, double spaced, and default margins) about what skills are important if you want to be a game designer, what are your strengths, and what are your challenges (what do you need to focus on)?

Scoring will focus on good grammar, spelling, punctuation, and organization of ideas.

Save your document to OneDrive.  You will submit this to Schoology when you are done.

This week we will continue to do some benchmark exercises and start Classcraft.


Monday:  No School – Labor Day

Tuesday: Benchmark Drawing/Sketching

Wednesday: Benchmark Writing / Professional Dress Day

Thursday: Review Math and Logic Benchmarks

Friday:  Classcraft

Don’t forget Professional Dress Wednesday.