Students – we will be starting our on-line course work tomorrow Wednesday, 3/24. Please check your school email and Shoology daily.

Here’s our plan:

  • You will compete the game design process to create a game that you would like to make
  • You will have step-by-step instructions and assignments to guide you through the process.
  • You will present your completed game design in an on-line format
  • Stay tuned for specific instructions.

All of this will be on Schoology – Please look for instructions there as I will not be update this website until we return to school.

You will be adding the following UI to your games.

Requirements:

  • To make a 70% do the following:
    • Make a menu button that is displayed on your screen
    • When the menu button is pressed:
      • A menu panel slides on to the screen from the left side.
      • If the menu is on screen pressing the menu button again makes it slide off screen
    • The menu should include instruction for how to play, listing the controls and what they do.
    • Add the health bar canvas to all objects that have the health script.
  • To make an 80% add the following:
    • Pause the game while the menu is on screen – unpause when menu is off screen
    • Add sounds to your button clicks – I have sounds in the VDG Content folder.
  • To make a 90% or higher add the following:
    • Add options to your menu to adjust the difficulty of the game by adding the following:
      • Allow the player to adjust the starting health(max health) and damage of the player character
        • You can make three buttons – easy, normal, hard.
        • When one of them is pressed adjust the health and damage variables of the player character.

Due Date: Friday 3/6 at the beginning of class (we are grading during class).

This week we will continue our preparation for the Unity Associate Certification Exam. Please see the detailed timeline for deadlines and quizzes. Remember – you can work on this at home if needed.

Monday: Chapter 18 complete – Retest chapters 11 – 15

Tuesday: Chapter 19 complete

Wednesday: Chapter 20 complete

Thursday: Quiz Chapters 16 – 20 (summative), Review for retest

Friday: Early Out – Retest Chapters 16 – 20

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30

This week we will be reviewing UI elements and adding UI to our games in a summative project.

Monday: UI Review: Canvas, text, buttons, animating UI elements

Tuesday: UI Review: Using sliders as health bars, World Space Canvas

Wednesday: Work Day – UI Summative

Thursday: Work Day – UI Summative

Friday: Early out – Grading – UI Summative Due

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30

This week we will be making corrections to our Chest Monster Project and learning more about UI.

Monday: Grade Chest Monster Project / Talk about how it went

Tuesday: Revisit Health system and death

Wednesday: Revisit Attacking

Thursday: UI – Canvas, Text, Buttons, Panels

Friday: UI – Sliders, Animations, Text Mesh Pro

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30

This week we will continue our preparation for the Unity Associate Certification Exam. Please see the detailed timeline for deadlines and quizzes. Remember – you can work on this at home if needed.

Monday: Chapter 13 complete – Retest chapters 6 – 10

Tuesday: Chapter 14 complete

Wednesday: Chapter 15 complete

Thursday: Quiz Chapters 11 – 15 (summative), Chapter 16 complete

Friday: Chapter 17 complete.

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30

This week we will continue our preparation for the Unity Associate Certification Exam. Please see the detailed timeline for deadlines and quizzes. Remember – you can work on this at home if needed.

Monday: Presidents’ Day – No School

Tuesday: Chapter 9 complete – Retest chapters 1 – 5

Wednesday: Chapter 10 complete

Thursday: Quiz Chapters 6 – 10 (summative), Chapter 11 complete

Friday: Chapter 12 complete.

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30

This week we will add the death system to our game and then start a summative project adding the health, attack, death systems to another object in our game.

Monday: Presidents’ day – No School

Tuesday: Adding death system to the game

Wednesday: Intro project and work day

Thursday: Project work day

Friday: Project work day – complete project (grading on Monday)

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:10, 3:55 – 4:30

You will be completing a summative project this week implementing the health and attack systems to a chest.

Requirements

  • Make a chest monster
  • Give the chest a health, attack, and behavior script
  • When the player attacks the chest – do damage to it
  • After the first attack by the player have the chest attack the player.
  • Use the open close animation as the attack animation.
  • When the chest is out of health have it do it’s death animation (open chest)

Rubric

25 points – Chest has the health system and initial health
25 points – Player can attack the chest and deal damage
25 points – Chest opens after it runs out of health
25 points – Chest attacks (has the attack script) the player after the first hit the player scores on the chest.

This is a summative project. Due Date: Friday Feb. 19. We will be grading this at the beginning of class on Monday Feb. 24.

This week we will continue our preparation for the Unity Associate Certification Exam. Please see the detailed timeline for deadlines and quizzes.

Monday: Chapter 4 complete

Tuesday: Chapter 5 complete

Wednesday: Quiz Chapters 1 – 5 (summative), Chapter 6 complete

Thursday: Chapter 7 complete

Friday: Chapter 8 complete. UIL Gain

Don’t forget Professional Dress Wednesday!

Tutoring

Tuesday 8:15 – 8:45, 12:45 – 1:15, 3:55 – 4:30